Character Sculpting Masterclass
About this course
Welcome to the Character Sculpting Masterclass! In this course, you will learn the anatomy and sculpting knowledge required to create life-like 3D characters from scratch using ZBrush. We’ll cover certain topics that will help us achieve cleaner shapes that have a purpose. You'll learn tips and tricks to improve your workflow, common mistakes to avoid, and much much more!
What you'll get:
22+ hours of real-time tutorials
26 HD video lessons
All resources: including reference images & textures.
Access to the Private Community: Join a Discord server with like-minded artists. Share progress, get feedback, and troubleshoot challenges – including direct help from me!
Who is this for:
This course is geared toward artists who have a good understanding of Zbrush and are passionate about growing. If you have a good understanding of Zbrush but are feeling stuck and don't know where to go, this is the course for you.
Course Overview:
- 01 - The Importance of Reference
- 02 - Important Artistic Principles
- 03 - Zbrush Interface
- 04 - Customizing Zbrush
- 05 - Basic Proportions
- 06 - Refinement, Fingers & Toes
- 07 - Refinement
- 08 - Blocking in The Face
- 09 - Refining the Head & Body
- 10 - ZRemeshing
- 11 - Posing The Body
- 12 - Continuing The Pose
- 13 - Refining The Pose
- 14 - Adjustments & Modeling Accessories
- 15 - Adjustments & Helmet Modeling
- 16 - More Accessories
- 17 - Straps & Belts
- 18 - More Belts & Accessories
- 19 - More Accessory Details
- 20 - Modeling Shin Guard
- 21 - Armor, Sleeve, & Belt Details
- 22 - Spear & Details
- 23 - Detailing
- 24 - Poly Painting
- 25 - Shading & Rendering in Blender
- 26 - Final Renders & Postwork in PS
You'll get: 22+ hours of real-time tutorials, 26 HD video lessons, all resources: including reference images & textures, access to the private discord community